A timeless vault
Preserving Runes
Tags: magical
High in the hills or mountains, a pair of massive stone doors are set into the hillside. The markings outside are faded and covered in lichen. The doors aren't locked; one lies a bit ajar. Inside, the vault and its contents are untouched by time, free of dust or mold. Clearly some magic is afoot.
To unlock it, you must:
- find and reveal the hidden runes that anchor the magic;
- spend a few hours copying them, risking an error;
- spend weeks tracing the runes on objects, until they gleam silver and vanish.
Preserving Runes
When you trace the runes along the inside of a room or container, they gleam silver and fade, preserving the contents from dust, spoilage, rust, etc. Lose 1 HP, plus 1 HP for each of the following that are true:
- The container/room is more than a few feet long in any dimension
- The container is portable (else, the effect ends if it is moved)
- The effect lasts indefinitely, as long as the runes are intact (else, it starts when the room/container is sealed and ends when it is unsealed)
Once the runes are in place, roll.
- On a success with a 6, you regain the lost HP normally.
- On a success with no six, you can't regain the lost HP until a season passes or the effect ends, whichever comes first.
- On a bust, you can't regain the lost HP until the effect ends and then a season passes — and don't mark XP.